The Open Source Virtual Reality (OSVR) partner network is growing. The number of supporting companies have grown to 300 with the recent announcement by the organisers of OSVR that 70 more companies and groups are now working with OSVR.
OSVR is an open software and hardware platform for virtual reality, which was announced by Razer at CES 2015. The platform is maintained by Sensics and Razer.
Billed as fully open-source, the platform provides open source hardware (schematics & drawings), open source APIS (to ensure compatibility) and open source software plugins. The aim is to support game developers and companies in accelerating the development of VR. The OSVR software is provided free under Apache 2.0 license. There is also the Hacker Development Kit (HDK) which can be hacked, upgraded and generally customised to give developers what they need to create games and virtual experiences.
The platform counts industry leaders such as Unity, Unreal, Bosch, Razer, Jaunt, Sixense, and Leap Motion amongst its supporters, all of them contributing to the pool of expertise. Currently the largest open source virtual reality ecosystem in the industry, the platform includes manufacturers of VR headsets, game developers, cinematic media companies, and providers of VR input, technologies and peripherals.
The OSVR software platform makes it possible for developers to create VR experiences and games across any operating system including Windows, Android and Linux, allowing them to focus on what they do best without being distracted by hardware, software or platform incompatibilities.
Newcomers to OSVR include companies from across the globe in Asia, Europe, the Middle East, South America and North America representing game studios, digital content developers, social platforms, 3D avatar creation, 3D haptics development, sensing technologies, wearables and more.