The arrival of VR headsets in 2016 is spawning the emergence of a new ecosystem of companies developing hardware, software, and content for a growing variety of applications ranging from gaming and entertainment to business and medical. Here is a directory of the leading hardware players and startups in the Virtual Reality space. If you would like to add your company, please contact us by email.

VR Head-Mounted Displays & Devices

ANTVR ANTVR is a startup based in Beijing that produces virtual reality and augmented reality wearable devices. The ANTVR headset was launched with the Lenovo K4 Note in India last month. ANTVR raised $260,834 on a successful Kickstarter campaign in 2014. The startup was founded by Qin Zheng. http://www.antvr.com/

Baofeng Mojing Chinese video streaming service Baofeng, through its subsidiary, Baofeng Mojing, launched its first virtual reality headset in September 2014. The Baofeng Mojing IV VR 3D Headset has two versions, and supports Android or iOS systems. The headset is built of ABS Heat resistant material with adjustable head band and support for eye glasses. Earphones are also included on the package and a Bluetooth controlled remote control for proper adjustment. It’s also one of the cheapest VR experiences on the market. Baofeng Mojing has raised a US$10 million round in April 2015. Feng Xin is the founder of Baofeng Technology. The company is based in Beijing. http://baofengmojing.cn/

Carl Zeiss The ZEISS VR ONE by Carl Zeiss is a headset for mobile VR. The headset comes with precision optics that provide a premium immersive experience with a 100-degree view. It’s powered by IOS or Android smartphones. It comes with a custom-made tray where the phone slides in. Users can download apps for made for VR from Google Play and Apple App Stores. No lens adjustment is necessary – you can use it while wearing your glasses. The VR ONE is now paired with a drone application that allows the user to have the same views as the camera on the drone. Carl Zeiss is a German manufacturer of optical systems, industrial measurements and medical devices, founded Germany in 1846 by optician Carl Zeiss. The global company is headquartered in Oberkochen, Baden-Wurttemberg, Germany. http://zeissvrone.tumblr.com/#vr-for-everyone

Criffen Criffin is developing omnidirectional movement and full body tracking devices for virtual reality applications (especially for computer games) and other VR devices. Criffen manufactures the locomotion platform called RUNPAD with wireless IMU sensor based technology that allows precise full body tracking for VR simulations. Criffin is researching SLAM and UltraSonic technologies for positional tracking. The founder of Criffen is Peeter Nieler. The Estonian company was founded in 2012. http://criffin.com

Eyefluence Eyfluence has created a unique eye tracking system for use with virtual reality and augmented reality headsets. The company claims its technology transforms intent into action through the eyes. The company has raised $21.6 million in two rounds from five investors. Jim Marggraff and David Stiehr are the founders. The company, based in Milpitas, California, was founded in 2013. http://eyefluence.com/

Fibrum Fibrum is a Russian company based in Moscow that manufactures the mobile headset for smartphones by the same name. The company is also active in developing VR apps and games. The VR-headset is compatible with smartphones screen sizes of 4.4 inch to 5.5 inch. The company was founded in 2013 by Ilya Flaks. http://fibrum.ru/

FOVE FOVE is the world’s first consumer-oriented head-mounted display that uses eye tracking. The Japanese startup was founded in May 2014 by CEO Yuka Kojima and CTO Lochlainn Wilson. FOVE reads subtle eye movements for more precise control in VR. FOVE raised $480,650 via a successful Kickstarter campaign which included investments from Samsung Ventures and Valve. http://www.getfove.com/

H2L H2L is a Japanese hardware startup spun off from the University of Tokyo. The startup developed an advanced haptic feedback armband able to target the muscles in the arm that control each finger and deliver precise responses that mirror onscreen actions. The device is called UnlimitedHand. In a successful Kickstarter campaign the startup raised $74,952 from 333 backers and the video game controller with haptic feedback is now on pre-order. The team is Ken Iwasaki (President and CEO), Tomy Kamada (Director) and Emi Tamaki (Chief Researcher). http://h2l.jp/en/

Homido The Homido is an affordable headset for mobile devices. It’s comparable to Google Cardboard, the same small size, but is more high-tech and feels more immersive. It fits most phones from the last couple of years from Apple, Samsung, Google, Sony, LG and OnePlus. The quality of the VR experience depends on the size and resolution of the mobile device: the higher the resolution and the bigger the screen, the more immersive the experience. The Homido comes with the Homido Center app that serves as a central hub for all the Homido apps and VR content, including video from the web via the Homido 360 VR player. Homido is headquartered in Lille, North of France. The product is designed in France and the hardware is produced in China. No funding information could be found. http://www.homido.com/en

HTC HTC is a multinational high-tech company based in Taiwan that, in partnership with Valve, manufactures the HTC Vive, an integrated head mounted headset for VR capable of motion tracking. The company was founded in 1997 and is headquartered in New Taipei City, Taiwan. HTC went public in 2002. HTC has formed a partnership with Valve, an American video game developer and digital distribution company and creator of the Steam entertainment platform. The HTC Vive is powered by Valve Steam VR. http://htc.com

Huawei Chinese electronics giant Huawei makes a virtual reality (VR) headset. It differs from other mobile headsets in the sense that while it uses the power and processor of a smartphone, it doesn’t use the screen of the smartphone, but a built-in screen in the headset itself. The headset is connected to the phone via a USB cable. Huawei is a leading global ICT solutions provider founded in 1987. The company headquarters is in Shenzhen, China. http://huawei.com

ImmersiON-VRelia ImmersiON-VRelia focuses on the creation of wide field-of-view 3D Stereoscopic Head Mounted Displays and Heads Up Displays for Virtual Reality and Augmented Reality for multiple industries. ImmersiON-VRelia makes the GO HMD for Android or iOS smartphones. The GO is a personal immersive virtual reality HMD with an advanced optics correction system and comes with a gamepad controller for smartphones up to 6″. The company also makes the PRO-DG1 HMD|HUD, an augmented virtually device and the BlueSky PRO HMD, a ruggedized HMD for entertainment and promotional applications. ImmersiON-VRelia was founded in 2014 by Manuel R. Gutierrez, Ethan D. Schur, Isidoro Pessah and Paco Álavres Beltrán. The company is headquartered in Redwood City, California with offices in Murcia, Spain. http://immersionvrelia.com

Intel RealSense Intel RealSense is a platform for implementing gesture-based human to computer interaction techniques. It consists of three cameras that act like one—a 1080p HD camera, an infrared camera, and an infrared laser projector. Like the human eye the cameras can sense depth and track human motion. Users can scan real objects and place them into a virtual gaming world or share it on social media or print it to a 3D printer or remove backgrounds when chatting online. Intel has also developed apps to enhance the user experience, like scanning your face and replacing the image with an avatar. Multiple devices come with the Intel RealSense camera built in. http://www.intel.com/

LeVR COOL1 Leshi Internet Information and Technology Co. makes the head-mounted VR device Cool 1. The Cool 1 sells for 149 yuan ($23), and is currently only compatible with LeTV's own smartphones. Leshi Internet Information & Technology, also known as Letv, is a Chinese technology company, and one of the largest online video companies in China. It is headquartered in Beijing. www.letv.com/

LG 360 VR LG 360 VR is a mobile headset made by South Korean multinational, LG Corporation. The LG 360 VR is lightweight, foldable, has dual screens and connects to the new LG G5 phone. The headset is sold as part of a range of peripherals for LG’s new G5 flagship smartphone. http://www.lg.com/

Merge VR Merge VR manufactures a system for mobile virtual reality, comprising a comfortable and durable VR headset, compatible with any iOS or Android smartphone. Merge VR also manufactures a proprietary motion controller. The company was founded in 2014 by Franklin Lyons and Andrew Trickett and is headquartered in San Antonio, Texas. The company has raised US$2.7 million since January 2014. http://www.mergever.com/

Nod Nod is a product of Nod Inc. a small company based in Mountain View, CA. Nod is a gesture control ring that uses natural hand gestures to control or engage with objects in virtual reality. Nod is a universal controller that works with phones, tablets, Google Glass, watches, home appliances, TVs, computers and more. Nod Gesture Control Ring was launched in 2014. A new product, the Nod Backspin, a gaming ring that can be used to control VR headsets, was introduced in 2015 for which Nod received $13 million in funding. The company raised a seed round of $2.5 million in 2013. https://nod.com

Oculus Oculus is a technology company that develops interface software for the cloud-based gaming industry. The company was founded by Palmer Luckey who, while still a teenager, invented the Oculus Rift, a head-mounted display for virtual reality. Oculus was acquired by Facebook in 2014 for US$2 billion and currently operates as a subsidiary of Facebook Inc. Before the acquisition Andreessen Horowitz, Spark Capital, Matrix Partners, Formation 8 had invested a $91million while the Oculus also raised more than $2.4 million on Kickstarter. The company develops virtual reality products including the Rift VR headset, the Oculus Touch, as well as the DK2, a development kit for the Rift. www.oculusvr.com

OSVR by Razer Founded in 1998 in Carlsbad, California by Min-Liang Tan and Robert Krakoff, Razer is the world's leading brand in high-end precision gaming products. Razer has developed the OSVR Hacker Dev Kit. OSVR stands for Open-Source Virtual Reality. The OSVR virtual reality open-source device enables programming for any variety of VR technology. The aim is to set an open standard for Virtual Reality input devices, games and output to ensure the best possible game experience in the Virtual Reality space. http://www.razerzone.com/osvr

PlayStation VR PlayStation VR (originally called Project Morpheus) is a virtual reality headset produced by Sony Computer Entertainment. It is being built exclusively for PlayStation and uses Sony's Move accessories to bring motion control to players’ VR experiences. The headset is credited with being one of the most ergonomic headsets for VR. The product is expected to be launched in fall. https://www.playstation.com/en-za/explore/ps4/features/playstation-vr/

Samsung Developed by Samsung Electronics in collaboration with Oculus VR, Samsung Gear VR is a mobile virtual reality device compatible with the 2015 Samsung GALAXY flagship smartphones. The smartphone, sold separately, acts as the headset's display and processor. The Gear VR is powered by oculus and users have access to content and apps on the Oculus store. Samsung Gear VR, selling at $99, is billed as the VR set that will open up virtual reality to the masses. Samsung Electronics is a South Korean multinational electronics company headquartered in Suwon, South Korea. http://www.samsung.com/global/galaxy/wearables/gear-vr/

Sensics Sensics is a head-mounted panoramic virtual reality display company producing HMDs for a wide spectrum of training, medical, consumer and research applications. The company offers augmented reality solutions that combine high-quality video feeds with computer generated imagery; motion trackers that track users’ movements and change the images; and eye trackers that measures the point of gaze, which allows a computer to sense where the user is looking. Sensics is a founding contributor to OSVR. OSVR is an open-source virtual reality initiative that is the result of a partnership between Sensics and Razer, a global leader in products for gamers. Sensics architected and built the initial OSVR software platform and continues to enhance and maintain the open-source project. Sensics is a privately-held company based in Columbia, Maryland founded in 1999. The company has raised $2.27 million from two investors in six rounds. Yuval Boger is the CEO. http://sensics.com

Serious Simulations Serious Simulations provides mixed and virtual reality training systems for the military, law enforcement, firefighting and medical services. The company, started in 2014 by founder and CEO Chris Chambers, is based in Orlando, Florida. The management team is comprised of former US Army and US Air Force officers and combat veterans. Their products include the Zero Frame Latency Wireless Video Formatter, the Wireless Head/Helmet Mounted Display and Wireless Data-sensing Skins and interfaces. http://www.serioussimulations.com/

Shoogee GmbH & Co. KG Shoogee GmbH & Co. KG is a German company headquartered in Muenster, Germany. The company was founded in 2011 by Arne Voigtlaender and others. The company provides IT consulting and security services, specialises in software and embedded systems development and develops smartphone applications for the Durovis Dive, a 3D Virtual Reality Gaming device for smartphones. The Durovis Dive is the world's first hands-free smartphone holder for virtual reality. No funding information available. www.shoogee.com www.durovis.com

Starbreeze Studios Starbreeze Studios is a publicly listed game development company with headquarters in Stockholm, Sweden and studios in Paris and Los Angeles. Startbreeze Studios is one of northern Europe’s largest independent game development studios known for blockbusters like Overkill’s Walking Dead. Overkill is a Starbreeze studio. Starbreeze works to develop truly immersive virtual reality experiences, integrating software and hardware through its Project StarVR and the StarVR head mounted display. Starbreeze was founded in 1998 and has raised $40 million in funding in one round. www.startvr.com/

StarVR from Starbreeze Studios Starbreeze Studios is an independent creator, publisher and distributor of computer games, headquartered in Stockholm, Sweden. Starbreeze has formed the Project StarVR, and has developed the 210 degrees StarVR Headset with special eye tracking. Starbreeze works to deliver top quality VR entertainment experiences. Starbreeze also plans to establish a VR arcade venue in Los Angeles where customers can enjoy VR experience using the StarVR headset. Starbreeze has raised $40 million in one funding round. The company was established in 1998. www.starvr.com

Tesla Studios Tesla Studios makes the Teslasuit, full-body haptic feedback suit for virtual reality. The multidisciplinary team of developers and designers are experts in AR and VR. The UK Perthshire-based company has worked for Sony, Unity, Nestlè, CityBank, Johnson and Johnson. The Studio was co-founded by Dimitree Marozau and Serge Khurs 2013. The Teslasuit is on pre-order now. http://www.teslasuit.com/

Virtuix Based in Austin, Texas, Virtuix makes a line of VR products under the Omni brand for virtual reality experiences. Its most prominent product is the Virtuix Omni, a virtual reality platform that enables movement in 360 degrees in VR. The company was founded by Jan Goetdeluk in 2013. Virtuix started with a $1.1 million Kickstarter campaign in 2013 and then went on to raise $3 million on Seedvest and has now raised a total of $8 million. http://virtuix.com

VirZoom VirZoom is a virtual reality technology startup founded by Eric Janszen and Eric Malafeew. The startup makes the VirZoom motion controller. Users pedal the VirZoom Controller which propels them through games in virtual reality while they exercise. The VirZOOM Dongle is plugged into a PC USB port or PS4 and used with the VirZOOM Active Play game app and one of these headsets – Oculus Rift, HTC Vive and PlayStationVR. There are plans to support mobile options when they support position tracking. Virzoom has raise $1.83 million in Round 1 from one investor. The startup is based in Cambridge, Massachusetts. http://virzoom.com/

Vrizzmo Vrizzmo was founded in 2013 and is headquartered in Krakow, Poland. The company develops VR goggles that turn a smartphone into a wireless VR headset. Vrizzmo’s unique, patents-pending solutions provide the best optics among similar available products. Its dual lens system causes less image distortion and has a 110 degree field of view. The latest product is the VRIZZMO Volt. http://www.vrizzmo.com/

Vrvana Vrvana is a Canadian VR startup based in Montreal. Vrvana makes Totem, a 3D immersive VR/AR headset with on-board cameras and a Mixed Reality Processing Unit. The company was founded by gamer and engineer Bertrand Nepveu in 2005. Vrvana has raised $350k. http://vrvana.com/

Wearality The Wearality team has spent five years developing patented technologies for virtual reality (VR) for the defence and aerospace industry and is applying this patented technology to consumer and commercial head wearable displays for immersive experiences. The Wearality Sky ™ is the company’s first product. It is a pair of affordable, lightweight, foldable, 3D glasses with wide a FOV that works with any 5” or 6” smartphone. The company has raised $1.7 million in funding. Wearality was founded by David Smith. The current CEO is Michael Jones, former chief technology advocate for Google. Wearality is based in Los Altos, San Francisco. http://wearality.com/

Zero Latency Zero Latency is a VR startup that uses its inversion VR System to provide users with an integrated ‘Studio Experience’ to VR. Zero Latency gamers wear a backpack that houses a lightweight Alienware gaming laptop. The cables are plugged into the laptop, which communicates wirelessly with the system and other players. Users can move freely around a 400-square metre area playing virtual reality games. The founders are Tim Ruse and Scott Vandonkelaar. The Melbourne-based startup has attracted $1.08 million in two rounds of funding from one investor. http://zerolatencyvr.com/

3Glasses by Virtual Reality Technology Virtual Reality (VR) Technology Limited focuses on the research and development of smart wearable devices for virtual reality and augmented reality. 3Glasses makes VR headsets, the flagship device being the D2 Vanguard Edition. The 3Glasses line also includes the Blubur S1 especially for gaming and the Blubur W1, an all-in-one device that offers a standalone, computer-free VR experience. VR Technology, the parent company of 3Glasses, has offices in China, Hong Kong and Taiwan. http://the3glasses.com/usd/showpage/

VR Cameras

360Heros 360Heros provides a variety of 360 degree video products and services for professional producers and hobbyists to create fully-spherical and interactive content. Founder of 360Heros, Michael Kintner, has designed a 360 degree camera rig that mounts 7 GoPro cameras to produce a 360 degree image. The 360Heros services include the production and sale of 360Heros GoPro arrays (holders), on-site 360 video production, 360 video post-production and 360 video hosting. 360Heros was founded by Michael Kintner in 2011 and is based in Olean, New York. http://360heros.com/

Bubl Toronto-based Bubl has created the world’s first spherical camera, called the Bublcam. The Bublcam captures 100% of the spherical range through panoramic photos and videos. The innovative tetrahedral design allows the four 190 degree lenses to overlap capturing everything inside what the company calls a digital bubl. The Bubl is small enough to fit in the palm of your hand. The startup has raised $ $4.6 million in seed funding by Samsung Ventures, J-Tech Capital and other strategic investors. The company was founded by Sean Ramsay in 2011. http://bublcam.com/

Feelreal Feelreal has created a virtual reality mask and a helmet that lets users smell virtual environments. The devices stimulate both the olfactory (smell) and tactile (touch) senses, thereby creating the ultimate immersive experience. Feelreal has two products, the Feelreal VR Mask and the Nirvana VR Helmet. Gary Mostovoy is president and CEO of Feelreal. The company is based in Brooklyn, New York and was founded in 2014. The products are on pre-order. http://feelreal.com/

Giroptic Giroptic is a private electronic R&D and manufacturing company based in Lille, France and founded by Richard Ollier. The French startup makes the Giroptic, a mini 360-degree-view camera. Giroptic is a palm-sized, device with three built-in lenses for capturing 1080p HD video or stills in 360 degrees. It can be used with standard camera accessories like tripods and can also be used underwater. GIROPTIC has an international team experienced in semiconductor and visual computer design engineering and specializes in 360° vision technology. According to CrunchBase, the company received a total of $4.5 million in equity funding from seven investors in December2015. http://www.giroptic.com

GoPro GoPro produces the HD HERO® line of wearable and gear-mountable cameras and accessories. The company also makes the GoPro Odyssey, consisting of an array of 16 GoPro Hero4 Black cameras for professional virtual reality content creators. The company was founded in 2003 by Nick Woodman and is headquartered in San Mateo, Canada. GoPro is a publicly listed company. http://www.gopro.com

HypeVR HypeVR is a cinematic live action virtual reality technology company that delivers ultra-high quality 3D footage. HypeVR’s proprietary system consists of 14 Red Dragon, 6k Video Cameras rig-mounted to capture a 360 degree field of view. The system also employs a Velodyne LiDAR scanner, capable of capturing up to 700,000 points of 3D depth information every second at a range of up to 100M. This ultra-high resolution capture results in very high quality digital image. HypeVR’s patent-pending capture method is camera agnostic. The CEO and co-founder of HypeVR is Tonaci Tran. HypeVR was founded in 2015 and is based in San Diego, Los Angles. http://hypevr.com/

Lucid VR Lucid VR makes the LucidCam, a stereoscopic 3D camera that captures the world as you see and hear it. The 180 degree wide-angle lenses enable an active view and special audio enhances the experience. Stereoscopy (3D imaging) is used to capture immersive images and videos which are viewed through virtual reality headsets like the Oculus Rift or a mobile phone with a Google Cardboard. The Lucid app allows anyone with a Google Cardboard to share videos and images. The company has raised $100k from one investor. Based in Sunnyvale, California, the company was founded in 2014 by Han Jin. http://lucidcam.com/

Lytro Immerge Lytro, a light-field camera startup, makes the Lytro Immerge, an end-to-end VR hardware and software solution for professional storytellers. The system comprises a camera, (configurable dense Light Field camera array), a server for storage and processing, a light field editor and a light field video playback engine for leading VR headsets and platforms. The company was founded in 2006 by Dr. Ren Ng, whose research in light field photography won best PhD dissertation in computer science at Stanford in 2006 as well as the internationally recognized ACM award. Lytro has raised around $50 million from amongst others Andreessen Horowitz. The company is based in Mountain View, California. https://www.lytro.com/

Matterport Matterport is a 3D media technology company that uses computer vision and 3D sensor technologies to capture interiors and other environs in 360 degrees. It makes and sells The Matterport Pro 3D Camera. Matterport is also investing in developing the software layer that stitches images together into VR. In addition the company is working on mobile VR solutions that will allow users to use their smartphones to capture anything in 3D. Matterport applies its technology to the real estate, retail, construction management, hospitality and insurance industries. The company, based in Mountain View, California, was founded by Matt Bell, Dave Gausebeck and Mike Beebe. The company has raised $56 million in five rounds from 16 investors. http://matterport.com/

Mechdyne Mechdyne Corporation offers large-scale visualization and audio-visual technology for a range of industries worldwide. Based in Marshalltown, Iowa, Mechdyne is a privately held global company with a presence in more than 50 countries. Mechdyne was founded in 1996 by Dr. Chris Clover. Products include the Mechdyne CAVE™, Mechdyne’s CURV™ technology, a wrap-around imaging, and TGX Remote Desktop software amongst others. http://www.mechdyne.com/

Nokia Nokia makes the OZO virtual reality camera. It’s a professional-level device capable of recording its surroundings in 360-degree spherical video. The OZO was conceptualized for professional content developers. The camera captures stereoscopic 3D video and spatial audio through eight synchronized shutter sensors and integrated microphones to a 500GB solid state drive that can hold up to 45 minutes of footage. The OZO can also be used to record and broadcast live sporting events and live performances. Nokia is a multinational communications company based in Helsinki, Finland. The company was founded in 1865 and went public in 1994. https://ozo.nokia.com/

Purple Pill VR Purple Pill VR produces cinematic VR content, and creates powerful tools and resources to help other producers do the same. Purple Pill VR developed its own 360° stereoscopic 3D camera system and unique post-production workflow. The company’s hyper-realistic video content can be viewed via virtual reality headsets using the company’s proprietary 360° video player applications. The company offers a cinematic VR and 360º filmmaking crash course online. Purple Pill VR is based in Amsterdam, the Netherlands and was founded by Nik Kraakman and Thierry Pul in 2014. http://www.purplepillvr.com

Sulon Technologies Sulon Technologies in an augmented reality company based in Toronto, Canada. Sulon makes an HMD called, the Cortex, an augmented virtual reality headset that offers an untethered experience. All rendering and processing hardware is in the device. The wireless, wear-and-play device transforms any physical space into a dynamic augmented environment, allowing users to step into worlds adapted to their surroundings. Sulon Technologies was founded in 2012 by Dhan Balachand. http://www.sulon.com

360Heros 360Heros provides a variety of 360 degree video products and services for professional producers and hobbyists to create fully-spherical and interactive content. Founder of 360Heros, Michael Kintner, has designed a 360 degree camera rig that mounts 7 GoPro cameras to produce a 360 degree image. The 360Heros services include the production and sale of 360Heros GoPro arrays (holders), on-site 360 video production, 360 video post-production and 360 video hosting. 360Heros was founded by Michael Kintner in 2011 and is based in Olean, New York. http://360heros.com/

VR Haptic Devices

Dexta Robotics Dexta specializes in hand VR interaction and hand force feedback. The company makes Dexmo, a consumer-friendly hand exoskeleton for use in VR. Dexta Robotics holds a U.S. patent and four Chinese patents on their haptics technology. Aler Gu is the founder and CEO of Dexta Robotics. He is a roboticist and a researcher from University of Cambridge. http://dextarobotics.com/

KAT WALK Chinese virtual reality startup KAT makes the KAT WALK, an omni-directional treadmill that lets users physically explore worlds in virtual reality. KAT has raised $1million in a round of angel investment led by Unity Ventures. Last August the company ran a successful crowdfunding campaign on Kickstarter, raising $149,278 USD. KAT was founded in 2013 by Kay Pang (CEO), Kyle Wang (CTO) and Kevin Pan (CSO). KAT is based in Hangzhou, China. www.katvr.com/

Miraisens Miraisens, a Japanese company, has developed a motion controller with 3D haptic feedback. The technology allows users to experience the presence of virtual objects as if they existed physically. The company was co-founded by CEO Natsuo and KODANorio NAKAMURA in 2014 as a spin-off of the National Institute of Advanced Industrial Science and Technology and is based in Tsukuba, just outside of Tokyo. http://www.miraisens.com/

NullSpace VR NullSpace VR is a startup formed at the Rochester University Robotics Club. NullSpace is developing an upper-body haptic suit and gloves that will allow users to feel virtual worlds. The suit has 32 ‘vibration pads’ situated in the chest-based harness, fingers of the glove and straps on the arms. The startup was formed in 2015 by co-founders Morgan Sinko (CEO), Lucian Copeland (CFO) and Jordan Brooks (CTO). No known funding rounds. NullSpace is based in New York. http://nullspacevr.com/

Tactical Haptics Tactical Haptics was founded by Dr. William Provancher in 2013. The objective of this company is to commercialize Reactive Grip™ touch feedback, which was originally developed at the University of Utah. Used in combination with the Oculus Rift, Reactive Grip™ touch feedback brings a new level of interaction and immersion to consumer virtual reality. Tactical Haptics is based in San Francisco. http://tacticalhaptics.com

Motion Capture & Sensing Hardware

ART ART is a leading manufacturer of high-end optical tracking systems for virtual and augmented reality. ART stands for Advanced Realtime Tracking. Founded in 1999 and located near Munich, Germany, ART offers a variety of tracked input devices, such as Flysticks and Fingertracking, particularly designed for virtual reality applications. ART also provides a dedicated solution for optical tracking inside multi-sided projection systems. http://www.ar-tracking.com/

Autonomous Autonomous designs and manufactures everyday smart products like the SmartDesk and the Personal Robot. The company also makes the Teleport VR Kit that lets users capture and relive the best moments of their lives through the power of virtual reality technology. The kit consists of a Teleport VR Camera and a Teleport VR Headset. The kit can be ordered from Indiegogo. The company is located in New York, California, China, and Vietnam. https://www.autonomous.ai/teleport-vr-kit

Cyber Glove Systems Cyber Glove Systems is a leader in data glove technology and offers sophisticated hand-centric 3D motion capture solutions. The company’s products include four different data glove solutions and the VirtualHand Software Development Kit (SDK). The products allow users to capture detailed finger, hand, and arm movement in virtual reality, allowing users to interact with digital objects in the virtual environment. Established in 1990, the company is based in San Jose, California. The CEO is Faisal Yazadi. http://www.cyberglovesystems.com/

Intellect Motion Intellect Motion is a VR company based in Singapore. The company developed Hapto, an intuitive controller for virtual reality. Hapto is a hand-held controller that allows you to explore virtual reality through natural and intuitive gestures. The controller is compatible with Oculus Rift and Samsung Gear VR. Intellect Motion was founded by Alex Khromenkov in 2015. http://hapto.me/

Neuron Perception Noitom makes a small, versatile, adaptable and affordable motion capture system called Perception Neuron. Noitom was co-founded in 2011 by mechanics, software, robotics and sensor engineering experts Dr. Haoyang Liu and Dr. Tristan RuoLi Dai. Noitom is based in Beijing. The company received $25 million in equity funding from two investors. http://noitom.com

OptiTrack OptiTrack is the largest motion capture provider in the world. The OptiTrack product line includes motion capture software and high-speed tracking cameras, as well as contract engineering services. The motion capture technology is used by facilities worldwide in a variety of markets ranging from film and games to sports training and biomechanics. The privately held company was founded in 1996 and is based in Corvallis, Oregon. https://www.optitrack.com/

PhaseSpace PhaseSpace has developed the Impulse X2 System, a new generation 3D optical motion capture system designed to be affordable for small companies, universities and individuals, making it financially feasible for a single artist or researcher to own and use. Privately held, PhaseSpace was founded in 1994 by Tracy McSheery. The company has developed motion capture solutions for the research, entertainment, defence, sports and medical fields as well as education. PhaseSpace sells its motion traction software and hardware worldwide. Clients include UC Berkeley, Boeing, Eden Games, Honda, Lockheed Martin and others. The company is based in San Leandro, California. http://www.phasespace.com/

PrioVR by YEI Technology YEI Tehnology, based in Portsmouth, Ohio, uses high-performance inertial sensors to provide 360 degrees of low-latency, real-time motion tracking without the need for cameras, optics, line-of-sight, or large, awkward equipment. PrioVR’s sensors are placed on key points of the body to capture movements and translate them on-screen in real-time. The PrioVR bodysuit is wireless and comes in three versions, the Core, the Lite, and the Pro. Paul Yost is co-founder of the privately held company. http://www.yeitechnology.com

Soliton Soliton Technologies LLC is a technology company focused on the development of wireless motion capture sensors that can be used in an array of different applications including medical, sports, entertainment and gaming. The company is a partnership between IKOVE Venture Partners, the Ohio State University and the Inventors Dr. Furrukh Khan and Jessie Zhao. The company has developed the SolitonReach, an affordable, completely wireless, small, lightweight and long battery life motion capture device worn on the forearm and biceps. Solitonreach integrates with desktop and mobile virtual and augmented reality systems to interact with the virtual world. Soliton is based in Columbus, Ohio. http://www.solitonreach.com/

The Virtualizer by Cyberith Cyberith GmbH is an Austrian start-up company headquartered in Vienna with offices in Redwood City, California. Cyberith has developed the Virtualizer, a virtual reality device that allows the user to walk through any kind of virtual environment in real-time. It does so by combining a revolutionary low-friction principle and high precision sensors with a special mechanical construction, resulting in a new form of omni-directional treadmill. The Virtualizer solves one of Virtual Reality's key problems - how to move through and unlimited virtual space in a limited real world space. The company was founded in February 2014 by Tuncay Cakmak and Holger Hager. Cyberith has raised $1.24 million in two funding rounds. http://cyberith.com/

Thalmic Labs Thalmic Labs developed the Myo, an armband that provides gesture control by reading muscle movements. Through Myo users can wirelessly control their computers, phones, and other digital technologies. Thalmic Labs was co-founded by mechatronics engineers Stephen Lake (CEO), Matthew Bailey and Aaron Grant in 2013. The company is based in Kitchener, Ontario, Canada. https://www.thalmic.com/en/myo

uSense San Jose-based uSens, Inc. provides inside-out, 26DOF hand and 6DOF head position tracking technologies for augmented and virtual reality experiences. uSens Impression Pi is a new generation mobile AR and VR HMD. uSens has raised $26.7 million in three rounds from 14 investors. uSens was founded by Yue Fei, Anli He and Chris Shi in 2013. www.usens.com

Vuzix Vuzix is a leading developer and supplier of smart glasses and video eyewear products in the consumer, enterprise and industrial markets. The company makes personal display devices that offer users a portable high quality viewing experience. Vuzix holds over 41 patents and has 10 additional patents pending. Founded in 1997, Vuzix is a Nasdaq-listed company with offices in Rochester, NY, Oxford, UK and Tokyo, Japan. In January 2015, Vuzix received a $24.8 million investment from Intel Corporation to accelerate the introduction of Vuzix next generation wearable display products to the consumer market. www.vuzix.com